About the Conference
The 3rd International Conference on Disruptive Technologies (ICDT-2025) will provide an outstanding international venue for exchanging knowledge and achievements in Disruptive Technology using AI, Blockchain, IoT, Augmented reality, 3D Printing & ML with their Theory, Methodology, and
applications. The conference seeks contributions in both theoretical and practical aspects to the multi-disciplines of Artificial Intelligence, Machine Learning and Data Analytics.
The Conference's goal is to bring together scholars and practitioners from academia and industry to discuss and exchange cutting-edge developments in the field. Articles illustrating research results, projects, surveying works, and industrial experiences that describe significant advances in the areas of Disruptive Technologies are encouraged to be submitted to the conference. Authors, research scholars and industry practitioners are solicited to contribute to the conference by submitting their original, unpublished high quality work that describe the significant advancement in the area of Information retrieval, IoT, Artificial Intelligence, Mechatronics, data visualization but not limited to
- Intelligent System Architectures
- Knowledge Representation
- Knowledge-based Systems
- Mechatronics
- Multimedia & Cognitive Informatics
- Neural Networks
- Parallel Processing
- Pattern Recognition
- Pervasive Computing and Ambient Intelligence
- Programming Languages Artificial Intelligence
- Soft Computing and Applications
- Artificial Intelligence Tools & Applications
- Automatic Control
- Bioinformatics
- Natural Language Processing
- Computer Vision and Speech Understanding
- Data Mining and Machine Learning Tools
- Fuzzy Logic
- Heuristic and AI Planning Strategies and Tools
- Computational Theories of Learning
- Hybrid Intelligent Systems
- Recent Trends and Developments
- Robotics
- Fuzzy Systems
- Neural Networks
- Machine Learning
Conference Tracks
The research papers are invited in the following tracks and areas but are not limited to.
Track 1: Artificial Intelligence
- Fuzzy Logic
- Neural Network
- Intelligent Systems
- Image processing
Track 2: Block Chain
- Performance analysis and optimization
- Smart contract and chain code
- Applications and services based on blockchain
- Blockchain in supply chain management
Track 3: Virtual/Augmented Reality
- Virtual Reality Applications
- Augmented Reality Applications
- Interactive Technologies
- Computer Games and Game Engineering
Track 4: 3D Printing
- 3D Bio printing
- Polymers in 3D Printing
- 3D Printing Industries
- Challenges in 3D Printing
Track 5: Internet of Things
- IoT Enabling Technologies
- IoT Networks & Communications
- IoT Services and Intelligence
- IoT Systems and Applications